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The Winamp Remote Control suite
a remote control client and plugin for Winamp 2.x, 5.x
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#include <AboutGLDisplay.h>
Public Member Functions | |
| GLOptions () | |
Public Attributes | |
| bool | halfObject |
| bool | doubleBuffered |
| bool | depthBuffered |
| bool | drawOutlines |
| bool | textureEnabled |
| bool | textureReplace |
| bool | useVertexCull |
| bool | useFaceCull |
| bool | useVertexArray |
| bool | useVertexLocking |
| bool | useLighting |
| bool | perspectiveProj |
| bool | useFog |
| GLfloat | textExtrusion |
a class to wrap up the display options
Definition at line 24 of file AboutGLDisplay.h.
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inline |
default constructor - initialises the defaults
Definition at line 87 of file AboutGLDisplay.h.
| bool AboutGLDisplay::GLOptions::depthBuffered |
buffer depth
Definition at line 38 of file AboutGLDisplay.h.
| bool AboutGLDisplay::GLOptions::doubleBuffered |
double buffering
Definition at line 34 of file AboutGLDisplay.h.
| bool AboutGLDisplay::GLOptions::drawOutlines |
draw outlines
Definition at line 42 of file AboutGLDisplay.h.
Referenced by TfrmAbout::FormKeyPress(), and AboutGLDisplay::redraw().
| bool AboutGLDisplay::GLOptions::halfObject |
half object option
Definition at line 30 of file AboutGLDisplay.h.
Referenced by TfrmAbout::FormKeyPress().
| bool AboutGLDisplay::GLOptions::perspectiveProj |
use persepective
Definition at line 74 of file AboutGLDisplay.h.
Referenced by TfrmAbout::FormKeyPress().
| GLfloat AboutGLDisplay::GLOptions::textExtrusion |
text depth
Definition at line 82 of file AboutGLDisplay.h.
| bool AboutGLDisplay::GLOptions::textureEnabled |
enable textures
Definition at line 46 of file AboutGLDisplay.h.
Referenced by TfrmAbout::FormKeyPress(), and AboutGLDisplay::redraw().
| bool AboutGLDisplay::GLOptions::textureReplace |
replace textures
Definition at line 50 of file AboutGLDisplay.h.
Referenced by TfrmAbout::FormKeyPress().
| bool AboutGLDisplay::GLOptions::useFaceCull |
use face culling
Definition at line 58 of file AboutGLDisplay.h.
Referenced by TfrmAbout::FormKeyPress(), and AboutGLDisplay::redraw().
| bool AboutGLDisplay::GLOptions::useFog |
use fog
Definition at line 78 of file AboutGLDisplay.h.
Referenced by TfrmAbout::FormKeyPress(), and AboutGLDisplay::redraw().
| bool AboutGLDisplay::GLOptions::useLighting |
use lighting
Definition at line 70 of file AboutGLDisplay.h.
Referenced by TfrmAbout::FormKeyPress(), and AboutGLDisplay::redraw().
| bool AboutGLDisplay::GLOptions::useVertexArray |
use vertex arrays
Definition at line 62 of file AboutGLDisplay.h.
Referenced by TfrmAbout::FormKeyPress().
| bool AboutGLDisplay::GLOptions::useVertexCull |
use vertex culling
Definition at line 54 of file AboutGLDisplay.h.
Referenced by TfrmAbout::FormKeyPress().
| bool AboutGLDisplay::GLOptions::useVertexLocking |
use vertex locking
Definition at line 66 of file AboutGLDisplay.h.
Referenced by TfrmAbout::FormKeyPress().