The Winamp Remote Control suite
a remote control client and plugin for Winamp 2.x, 5.x
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rpcthreadDLL.cpp
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/*
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winamp remote control suite ŠPatrick Michael Martin 2000, 2001, 2002
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Copyright (C) 2000,2001,2002 Patrick M. Martin
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Patrick M. Martin may be reached by email at patrickmmartin@gmail.com.
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*/
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#include <vcl.h>
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#pragma hdrstop
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#include <malloc.h>
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#include <stdio.h>
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#include "
rpcthreadDLL.h
"
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#pragma package(smart_init)
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// winamp interface definitions
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#include "
waint.h
"
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// call observer interface
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#include "
ICallObserver.h
"
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// bring in the Winamp interfaces
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#include "
WinampServerImpl.h
"
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#include "
RPCExecutor.h
"
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using namespace
WinampRemote::Server;
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WinampRemote::Server::IWinampServer
*
localWinamp
= NULL;
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using namespace
WinampRemote::Remoting;
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__fastcall
TRPCServerDLLThread::TRPCServerDLLThread
(
bool
CreateSuspended, HWND pluginhwnd,
const
char
* protocolSequence)
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: TThread(CreateSuspended), m_pluginhwnd(pluginhwnd), m_protocolSequence(protocolSequence)
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{
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}
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void
__fastcall
TRPCServerDLLThread::Execute
()
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{
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// supply the in-process winamp implementation
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WinampRemote::Server::WinampServer
localWinamp
(m_pluginhwnd);
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// TODO: implement notification to the UI
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StubCallObserver
observer;
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observer.
notifyStatus
(
"testserver starting"
);
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// for this server, no need for another thread, simply block on this
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RPCExecutor
&executor =
WinampRemote::Server::RPCExecutor::instance
();
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executor.
setWinampServer
(&localWinamp);
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executor.
setCallObserver
(&observer);
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executor.
Execute
();
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}
rpcthreadDLL.cpp
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